Technology to Support Differentiation
Freckle Education
It is extremely user-friendly for educators
and students. It is simplistic and tabs are easy to locate and find.
Assignments align with common core standards, which allows for all teachers to
know how to assign and know what students are working on, as well as their
performance. The leveling of reading content allows for teachers to
assess comprehension while allowing lower level readers to independently read.
The progression through the levels by earning coins also motivates students to
continue working on the intervention portion and making progress.
Students can also access videos for explanations and more
support when needed, and teachers can assign this support at the beginning of
an assignment to play when students aren't successful. "Many standards-aligned assessments are adaptive,
increasing in difficulty as students master skills, and students can
access video lessons as feedback" (Common sense education). Students are able to see a visual representation of the task
at hand in order to get a better understanding of the standard being assessed.
In my classroom, this program has been used as an
intervention tool to help students increase their reading and math skills. However,
it has also been used to assess student understanding of standards that have
been taught in a motivating way.
Students enjoy earning the coins and have become self-motivated to go
into the program to continue their learning and progress. Freckle education is a great technology tool
that differentiates and provides effective intervention, instruction, and
assessment, while using engaging and motivational methods.
Dreambox
Dreambox is a program that is available for our entire
district. It is 7,000 dollars for an unlimited number of students. Once students
are on teacher rosters, they sync with the Dreambox roster, making it easy for
teachers to see student performance and progress, as well as assign activities.
This program has students take a pre-assessment to gauge their current level of
performance. After this is determined, learning paths are generated for the
grade level in which they are needing instructional guidance. Dreambox is a
game-based format that has map on their home page for different “quests”. If a student is struggling in an area, teachers
can assign more practice, as well. This data allows teachers to determine what small
group interventions to provide to students. When students have completed a
level, they earn a certificate. “As a UDL teacher, you must know your students
and understand your content so that you can plan a lesson that is motivating,
meaningful, and allows students to customize their learning activities to meet
their individual needs” (Murawski & Scott, 2019, p. 204). As an educator, this information allows me to
provide engaging interventions, as well as create lessons that are meaningful
and engaging for students because of the game-based format.
Edpuzzle
Edpuzzle is a video program where students can learn
information from videos, while answering questions throughout the video. When I
taught science, I used this to reinforce what we had been learning within the
classroom. For example, if we were
talking about heat transfer, I would find a short video that students could
watch independently on their devices on Edpuzzle. Throughout the video, I would
insert questions, that could be read aloud, that checked for
comprehension. This was an easy way to
create engagement and assess student learning at the same time, rather than
simply using a worksheet. Providing the information in this format provided
access to all learners to complete the activities.
Dreambox and Freckle Education-Ownership of Learning
Dreambox and freckle education both provide opportunities
for students to have choice within their learning. “Providing choice
within an assignment promotes the healthy development of student autonomy” (Dabrowski
& Marshall, 2019, p. 10). In Freckle
education, they have access to hundreds of assignments and activities that will
further their learning reading and math skills.
The amount of effort and progress they make determines how many coins
they earn, which creates motivation and engagement. Dreambox has students take a pre-assessment
to determine their skills. They then have a learning map where they can choose what
standard they want to work on. The standards
and maps progress as they move through their independent levels. Providing
choice creates motivation for student learning, as well as buy-in and
engagement within the programs.
Dabrowski, J., & Tanji, M. R. (2019). Choice & Relevancy: Autonomy and personalization in assignments help motivate and engage students. Principal, 98(3), 10–13.
Freckle Review for
Teachers. Common Sense Education. (n.d.). Retrieved April 19, 2023, from
https://www.commonsense.org/education/reviews/freckle
Kakkar, S. (n.d.). Teachers
first - thinking teachers teaching thinkers. TeachersFirst Review - Freckle
Education. Retrieved April 19, 2023, from
https://www.teachersfirst.com/single.cfm?id=15952
Murawski, W. W., &
Scott, K. L. (2019). What really works with Universal Design for Learning.
Corwin a Sage Publishing Company.
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